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Tank stays inside room along with your primary healer
Another party member should kite both elementals outside of her room
Kill both elementals outside her room
DPS Thespia
Thespia will occasionally cast Lightning Cloud. Everyone must move away from this immediately.
If a player gets caught in Enveloping Winds, make sure they are healed if they also happen to be under a Lightning Cloud
DPS her to zero
Things to remember: A warlock can banish one elemental and chain fear the other while you kill Thespia. Enveloping Winds will stun a player for 5 seconds. It cannot be dispelled. Avoid the Lightning Clouds and this fight is relatively easy. After you kill Thespia, there is a device behind her that you need to operate to partially unlock the door to the final boss.
Although the fight in this video is a bit sloppy, it does clearly show
when his little friends start healing him.
Steamvault
Mekgineer Steamrigger
Mekgineer Steamrigger
Tank pulls and establishes aggro
At 75%, 50%, and 25% he will summon ads. These will try to heal him. Kill them ASAP.
DPS him to zero
Things to remember: He will occasionally perform an unavoidable, ranged Sawblade attack on all party members. Electrified Net will immobilize a target for 10 seconds. Shrink Ray will reduce a targets damage done by 35%. After you kill Steamrigger, there is a device behind him that you need to operate to partially unlock the door to the final boss.
You can see when he starts channeling a nearby tank (the red line).
Steamvault
Warlord Kalithresh
Warlord Kalithresh
Tank pulls him
Tank immediately walks him to a nearby water tank
DPS Kalithresh
When he begins channeling the nearby water tank, everyone must dps the tank until it is destroyed.
Your tank now walks him to the next tank
Resume DPS on Kalithresh until he begins channeling the next water tank
Repeat steps 4 through 6 until Kalithresh is dead
Things to remember: His spell channel will last ten seconds. If you have not destroyed the tank before he completes his channel, he will go into a rage, at which point you will be in serious trouble because he will do 75% increased damage and have 100% increased attack speed. Do not let him finish his channel spell on the water tank! Everyone must dps the water tank the moment it can be targeted. He will occasionally use Spell Reflect. Simply stop caster DPS on him when you see a white shield. His last ability is impale, which is a randomly targeted DOT that can stack.